Ember / Smokey Crystal Procedural Material
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Ruben
My first of many uploads for sale! This here is an Ember / Smokey Crystal material for Blender. Displacement is also available in this material, see the shading tab in Blender for corresponding labeling. I've attached a render of what the material looks like on multiple objects. The honeycomb & center object are using the displacement and the monkey on the right is using the material with no displacement. Enjoy!
Best material practices:
- Use high poly count if using the Displacement value
- Use adequate lighting for dispersion of colors
- The Voronoi Texture can be switched out for a displacement field of your liking
- Displacement only works in CYCLES render
- Caustics enabled by default
Blender file with procedural material and displacement properties.
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